All Classes
Class | Description |
---|---|
ConfigManager |
not used. intended for allowing a mod config later on.
|
ConfigManager.entries | |
CustomHudImage |
this class draws an image onto screen. it is a worker class for HUD_element. dont use it without HUD_element.
|
DebugChatEvent |
runs clientside for HUD arranging on runtime
|
DebugChatEvent |
runs clientside for HUD arranging on runtime
|
GUIeventhandler |
STARMADE MOD
CREATOR: Max1M
DATE: 15.10.2020
TIME: 22:44
|
HUD_core |
STARMADE MOD
CREATOR: Max1M
DATE: 16.12.2020
TIME: 19:23
|
HUD_element |
STARMADE MOD
CREATOR: Max1M
DATE: 20.02.2021
TIME: 15:14
|
HUD_element.ElementType |
type to group elements.
|
HUDElementController |
STARMADE MOD
CREATOR: Max1M
DATE: 20.12.2020
TIME: 23:24
|
InhibitionManager |
NOT USED
class that holds a list of all inhibited sectors and references to the objects causing the inhibition.
|
InhibitionSource |
NOT USED
wrapper class that gives info about the object causing inhibition.
|
InhibitionSource.Sourcetype |
the available types of inhibition sources
|
InhibitionSource.Warpeffect |
the effect the inhibiton has
|
InterdictionHUDUpdateLoop |
STARMADE MOD
CREATOR: Max1M
DATE: 19.02.2021
TIME: 17:39
|
InWarpLoop |
STARMADE MOD
CREATOR: Max1M
DATE: 16.10.2020
TIME: 01:00
|
main |
STARMADE MOD
CREATOR: Max1M
DATE: 27.12.2020
TIME: 17:28
|
main |
STARMADE MOD
CREATOR: Max1M
DATE: 27.12.2020
TIME: 17:28
|
MyGameMapListener | |
NavHelper |
adds elements that make it easier to tell what warp coord relates to what realspace coord.
|
PacketHUDUpdate |
packet to send a vector3i to a client and set it as the clients navigation waypoint
send all important information from server to client
edited by Ir0nsight
made by jake
|
PacketSCUpdateWarp |
packet to send a vector3i to a client and set it as the clients navigation waypoint
send all important information from server to client
edited by Ir0nsight
made by jake
|
ScreenHelper |
helper class that provides methods for scaling screenposititons according to resolution, etc.
|
SkyboxEventHandler |
STARMADE MOD
CREATOR: Max1M
DATE: 29.10.2020
TIME: 15:46
|
SpriteList | |
SpriteLoader | |
TextElement |
STARMADE MOD
CREATOR: Max1M
DATE: 26.10.2020
TIME: 21:02
blatantly stolen from pilotelement of star api
|
ThrustEventhandler |
STARMADE MOD
CREATOR: Max1M
DATE: 16.12.2020
TIME: 00:33
NOT USED BC DOESNT WORK //TODO zombie code
intercept the thrust calculation event provided by vanilla code and overwrite it with a different value for warpships
|
WarpCheckLoop |
a loop that runs regularly and checks all loaded ships if they are in warp or not. passes the ships to the warpshipmanager
|
WarpEntityManager |
has list of all entities in warp
starts loop for them
manages list
gets info from checkloop
|
WarpHUDPanel |
creates a text field HUD element and draws it (?)
|
WarpJumpEvent |
STARMADE MOD
CREATOR: Max1M
DATE: 16.12.2020
TIME: 13:52
mod-owned event
fired whenever an entity enters or leaves warp
|
WarpJumpEvent.WarpJumpType | |
WarpJumpEventHandler |
STARMADE MOD
CREATOR: Max1M
DATE: 16.12.2020
TIME: 13:50
this class contains the eventhandler for handling of mod-warpjumps.
|
WarpJumpListener |
eventhandler class that will detect vanilla FTL jumps, abort them and instead issue a warp entry or warpdrop.
|
WarpJumpManager |
handles all jumps happening and related methods like checking for interdiction etc.
|
WarpMain |
the me.iron.WarpSpace.Mod.testing.main class where the mod is run from by starloader.
|
WarpManager |
defines mechanics in warp, hold settings of the warp like its position.
|
WarpProcessController |
STARMADE MOD
CREATOR: Max1M
DATE: 19.12.2020
TIME: 18:10
|
WarpProcessController.WarpProcess |
enum containing available processes that can happen to a player like jumping to warp
|
WarpSpaceMap |