Package me.iron.WarpSpace.Mod.network
Class PacketHUDUpdate
java.lang.Object
api.network.Packet
me.iron.WarpSpace.Mod.network.PacketHUDUpdate
public class PacketHUDUpdate
extends api.network.Packet
packet to send a vector3i to a client and set it as the clients navigation waypoint
send all important information from server to client
edited by Ir0nsight
made by jake
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Field Summary
Fields Modifier and Type Field Description private java.util.List<java.lang.String>processArrayprivate java.lang.IntegerprocessValuevalue given process has: 1 happening, 0 not happeningprivate WarpProcessController.WarpProcesswarpProcesswhat process -
Constructor Summary
Constructors Constructor Description PacketHUDUpdate()default constructor required by starlaoder DO NOT DELETE!PacketHUDUpdate(WarpProcessController.WarpProcess warpProcess, java.lang.Integer processValue, java.util.List<java.lang.String> processArray)constructor -
Method Summary
Modifier and Type Method Description voidprocessPacketOnClient()voidprocessPacketOnServer(org.schema.game.common.data.player.PlayerState sender)voidreadPacketData(api.network.PacketReadBuffer buf)java.lang.StringtoString()voidwritePacketData(api.network.PacketWriteBuffer buf)
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Field Details
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warpProcess
what process -
processValue
private java.lang.Integer processValuevalue given process has: 1 happening, 0 not happening -
processArray
private java.util.List<java.lang.String> processArray
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Constructor Details
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PacketHUDUpdate
public PacketHUDUpdate(WarpProcessController.WarpProcess warpProcess, java.lang.Integer processValue, java.util.List<java.lang.String> processArray)constructor- Parameters:
warpProcess- enum describing what warpjump state the player is in.processValue- what value process has (1: active, 0: inactive)processArray- String list that allows input of extra info to be displayed. currently not used.
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PacketHUDUpdate
public PacketHUDUpdate()default constructor required by starlaoder DO NOT DELETE!
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Method Details
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toString
public java.lang.String toString()- Overrides:
toStringin classjava.lang.Object
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readPacketData
public void readPacketData(api.network.PacketReadBuffer buf) throws java.io.IOException- Specified by:
readPacketDatain classapi.network.Packet- Throws:
java.io.IOException
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writePacketData
public void writePacketData(api.network.PacketWriteBuffer buf) throws java.io.IOException- Specified by:
writePacketDatain classapi.network.Packet- Throws:
java.io.IOException
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processPacketOnClient
public void processPacketOnClient()- Specified by:
processPacketOnClientin classapi.network.Packet
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processPacketOnServer
public void processPacketOnServer(org.schema.game.common.data.player.PlayerState sender)- Specified by:
processPacketOnServerin classapi.network.Packet
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